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//! Implement a fast 'timestamp' for determining when an event last
//! happened.
use std::sync::atomic::{AtomicU64, Ordering};
/// An object for determining when an event last happened.
///
/// Every `Timestamp` has internal mutability. A timestamp can move
/// forward in time, but never backwards.
///
/// Internally, it uses the `coarsetime` crate to represent times in a way
/// that lets us do atomic updates.
#[derive(Default, Debug)]
pub(crate) struct Timestamp {
/// A timestamp (from `coarsetime`) describing when this timestamp
/// was last updated.
///
/// I'd rather just use [`coarsetime::Instant`], but that doesn't have
/// an atomic form.
latest: AtomicU64,
}
impl Timestamp {
/// Construct a new timestamp that has never been updated.
pub(crate) const fn new() -> Self {
Timestamp {
latest: AtomicU64::new(0),
}
}
/// Update this timestamp to (at least) the current time.
pub(crate) fn update(&self) {
// TODO: Do we want to use 'Instant::recent() instead,' and
// add an updater thread?
self.update_to(coarsetime::Instant::now());
}
/// Update this timestamp to (at least) the time `now`.
#[inline]
pub(crate) fn update_to(&self, now: coarsetime::Instant) {
self.latest.fetch_max(now.as_ticks(), Ordering::Relaxed);
}
/// Return the time since `update` was last called.
///
/// Returns 0 if update was never called.
pub(crate) fn time_since_update(&self) -> coarsetime::Duration {
self.time_since_update_at(coarsetime::Instant::now())
}
/// Return the time between the time when `update` was last
/// called, and the time `now`.
///
/// Returns 0 if `update` was never called, or if `now` is before
/// that time.
#[inline]
pub(crate) fn time_since_update_at(&self, now: coarsetime::Instant) -> coarsetime::Duration {
let earlier = self.latest.load(Ordering::Relaxed);
let now = now.as_ticks();
if now >= earlier && earlier != 0 {
coarsetime::Duration::from_ticks(now - earlier)
} else {
coarsetime::Duration::from_secs(0)
}
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn timestamp() {
use coarsetime::{Duration, Instant};
let ts = Timestamp::new();
let zero = Duration::from_secs(0);
let one_sec = Duration::from_secs(1);
let first = Instant::now();
let in_a_bit = first + one_sec * 10;
let even_later = first + one_sec * 25;
assert_eq!(ts.time_since_update_at(first), zero);
ts.update_to(first);
assert_eq!(ts.time_since_update_at(first), zero);
assert_eq!(ts.time_since_update_at(in_a_bit), one_sec * 10);
ts.update_to(in_a_bit);
assert_eq!(ts.time_since_update_at(first), zero);
assert_eq!(ts.time_since_update_at(in_a_bit), zero);
assert_eq!(ts.time_since_update_at(even_later), one_sec * 15);
// Make sure we can't move backwards.
ts.update_to(first);
assert_eq!(ts.time_since_update_at(first), zero);
assert_eq!(ts.time_since_update_at(in_a_bit), zero);
assert_eq!(ts.time_since_update_at(even_later), one_sec * 15);
}
}
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