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Don't use SystemTime::now()
Closes #306
See merge request tpo/core/arti!365
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We already have the ability to get peer information from ChanMgr
errors, and therefore from any RetryErrors that contain ChanMgr
errors.
This commit adds optional peer information to tor-proto errors, and
a function to expose whatever peer information is available.
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To implement this, we had to refactor the tor_circmgr api for
flushing state changes to disk, so that it checks if it has the lock,
and only then tries to store.
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(By our convention, these errors should say what we were trying to
spawn when the error occurred.)
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Prompted by clippy::needless_question_mark. Sometimes Ok(r?) is
needed to do automatic error conversion. I assume the lint checks for
that. Anyway, in these cases it's not needed.
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tor-circmgr: Remove a type annotation in a method call
See merge request tpo/core/arti!225
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This is a method, so the resolution is automatic. It's not clear to
me why this was written out this way, given that extend_ntor is right
above.
Signed-off-by: Ian Jackson <[email protected]>
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# Conflicts:
# crates/tor-circmgr/src/build.rs
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And now the complexity begins: when the user changes the path_rules,
they not only want new circuits to obey those rules: they want
_all new requests_ to be put onto circuits that obey those rules.
That means that when the path rules become more restrictive, we need
to retire all the circuits, and make sure that currently pending
circuits aren't used for any requests.
If it's any comfort, doing this was even more complicated in C tor. ;)
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This patch doesn't actually make anything reconfigurable, but it
does create an API that will tell you "you can't change the value of
that!" If the API looks reasonable, I can start making it possible
to change the values of individual items.
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Rather like e8e9699c3c239d6c30f9ad414f15d3bad6ec03fd ("Get rid of
tor-proto's ChannelImpl, and use the reactor more instead"), this
admittedly rather large commit refactors the way circuits in `tor-proto`
work, centralising all of the logic in one large nonblocking reactor
which other things send messages into and out of, instead of having a
bunch of `-Impl` types that are protected by mutexes.
Congestion control becomes a lot simpler with this refactor, since the
reactor can manage both stream- and circuit-level congestion control
unilaterally without having to share this information with consumers,
meaning we can get rid of some locks.
The way streams work also changes, in order to facilitate better
handling of backpressure / fairness between streams: each stream now has
a set of channels to send and receive messages over, instead of sending
relay cells directly onto the channel (now, the reactor pulls messages
off each stream in each map, and tries to avoid doing so if it won't be
able to forward them yet).
Additionally, a lot of "close this circuit / stream" messages aren't
required any more, since that state is simply indicated by one end of a
channel going away. This should make cleanup a lot less brittle.
Getting all of this to work involved writing a fair deal of intricate
nonblocking code in Reactor::run_once that tries very hard to be mindful
of making backpressure work correctly (and congestion control); the old
code could get away with having tasks .await on things, but the new
reactor can't really do this (as it'd lock the reactor up), so has to do
everything in a nonblocking manner.
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Instead of awkwardly sharing the internals of a `tor-proto` `Channel`
between the reactor task and any other tasks, move most of the internals
into the reactor and have other tasks communicate with the reactor via
message-passing to allocate circuits and send cells.
This makes a lot of things simple, and has convenient properties like
not needing to wrap the `Channel` in an `Arc` (though some places in the
code still do this for now).
A lot of test code required tweaking in order to deal with the refactor;
in fact, fixing the tests probably took longer than writing the mainline
code (!). Importantly, we now use `tokio`'s `tokio::test` annotation
instead of `async_test`, so that we can run things in the background
(which is required to have reactors running for the circuit tests).
This is an instance of #205, and also kind of #217.
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The previous version of this test used the old, racy version of
wait_for (see #149). The new version is refactored so that
simulated time is only allowed to advance after each step is done,
so that we can actually be sure that each step in the process will
happen as it should.
In order to get the time-advances to proceed properly, and avoid
polluting state between tests, I've had to introduce some machinery
to encode the proper amount for time to advance. It isn't something
I'd want to use for a whole bunch of tests, but for just one set,
it's fine.
These tests now pass reliably for me.
I wonder if a discrete-event-simulation approach (hello, Shadow)
would let us write tests like these to our hearts' content?
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These are my fault; I merged the wrong version of !102. :p
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Instead of racily advancing time forward, this commit attempts to rework
how WaitFor works, such that it makes advances when all sleeper futures
that have been created have been polled (by handing the MockSleepRuntime
a Waker with which to wake up the WaitFor).
The above described mechanics work well enough for the double timeout
test, but fail in the presence of code that spawns asynchronous /
background tasks that must make progress before time is advanced for the
test to work properly. In order to deal with these cases, a set of APIs
are introduced in order to block time from being advanced until some
code has run, and a carveout added in order to permit small advances in
time where required.
(In some cases, code needed to be hacked up a bit in order to be made
properly testable using these APIs; the `MockablePlan` trait included in
here is somewhat unfortunate.)
This should fix arti#149.
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This is a big change, but it does simplify the type of Builder a
little, and isolates locking across different (potential) timeout
estimator types.
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We can use this in the case where we don't get the lock on the
state file, because another process is running.
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The previous code would report all failures to build a circuit as
failures of the guard. But of course that's not right: If we
fail to extend to the second or third hop, that might or might not
be the guard's fault.
Now we use the "pending status" feature of the GuardMonitor type so
that an early failure is attributed to the guard, but a later
failure is attributed as "Indeterminate". Only a complete circuit
is called a success. We use a new "GuardStatusHandle" type here so
that we can report the status early if there is a timeout.
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This will cause some pain for now, but now is really the best time
to do this kind of thing.
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